How to Construct a Non-Transparent Network Redundancy

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diversepesky
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How to Construct a Non-Transparent Network Redundancy

Post by diversepesky »

Hello

I'd want to support non-transparent network redundancy.

How do I configure the ServerRedundancy object's ServerNetworkGroups property on the Server object node?

Is it supported by the C++ SDK?

Thank you.

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Support Team
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Re: How to Construct a Non-Transparent Network Redundancy

Post by Support Team »

Hi,

the non-transparent redundancy is described in the documentation here:
https://documentation.unified-automation.com/uasdkcpp/1.8.2/html/L2ServerRedundancy.html

You can basically configure a transparent set by declaring the alternative server uris. The client must then decide which one to use, and when to switch over.
Best regards
Unified Automation Support Team

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