The CallIn class contains the settings for a call request. More...
#include <uaclientsdk.h>
Public Member Functions
CallIn ()
Constructor.
~CallIn ()
Destructor.
Detailed Description
The CallIn class contains the settings for a call request.
Pretty sparse.
Why do methods require two nodeid's to be called? I have the methodid, from the server found via a browse. What is the appropriate objectid? I have tried just putting the methodid into the objectid and it worked. A little explanation here and maybe in the sdk would clear things up.
to call a method you need the NodeId of the method and the NodeId of the object the method belongs to.
You need both because you can have mutiple object instances of the same type:
The answer from the support team doesn't seem reasonable for me. It would be true in case the methodId of the methods from the instances would be the same, but that is not true. All the methods on the multiple instances will get different methodIds.
I have tried that using UaModeler 1.6.5., just look to the attached pictures.
In this case I don't understand the need/use of giving the "Parent" NodeID of an method.